count2 has connected.
Ferrinus has connected.
cbass has connected.
Riidi has connected.
Vermain has connected.
dammitwho has connected.
brennon has connected.
Dominique: fart
elfDM: howdy
Istahar: hello
Pierrot: aloha
Ferrinus: a
count2: greetings
brennon: hello
elfDM: plz note, we are still in combat time, so no short rest
brennon: just ate a big bowl of spicy ramen. Nongshim Shin Ramyun.
Hugo: i always hate selecting my token, it really destroys my verisimilitude to have to "/impersonate"
elfDM: why ot just right click menu it
Dominique: not mine.
Dominique: The Raven Queen is always logging in to impersonate her Dominique token
Hugo: well b/c the map is usually not focused on the tokens happyelf
Hugo: so i cant
elfDM: oic
elfDM: i have too much gm p[riviledge to even realize thatw as an isue
Hugo: its okay.....
elfDM: is everyone gtg i think we're waitng on riidi to brb?
Alex: i just /impersonate Alex, you don't have to find or click anything
Dominique: i open the map explorer pane
Istahar: i am good to go once riidi returns
Dominique: im gtg
Hugo: same
Pierrot: i am back now and ready
elfDM: do we 'ave a thyrn
elfDM: i shall assume so, introing
Thyrn: i'm gtg, Going to Gype.
Dominique: *meowth voice* thoin
When dominique was a child, her mother would speak of her work as part of the cycle of life and death.
Of course, everyone did, but her mother's argumnt was better than most.
She argued that by working with the dead, one could aid the living, and better understand the movement between the two.
When she was s child, Dominique could see only the virtue of such studies.
It was later she would learn that others studied death.
And a long time before she saw all the world had to show her, of the horrors such study could unleash.
Sudura of Xols: The Vampire Count collapses to the floor and lies still, his snarl of defiance frozen on feral lips. His undead form is resilient, and the heroes have but moments to dispense him!
Sudura of Xols:
  Final Death  
 Even heroes of such great power are hard pressed to end a vampire of comparable might. However, despite all his innovations, while the specifics may differ, the general philosophy of vampire slaying remains the same.
Effect: Sudura must be reduced to a negative hp value equal to their hit points, and then slain in a suitable manner in an ideal location.
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if one or more tokens are selected. If you want your changes to apply to individual tokens, start a MapTool server with
Individual Fog enabled (you can leave the Alias field empty to make an anonymous server, if you wish).

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Istahar: "I'll leave the slaying part to you. I'm afraid the undead aren't my specialty." She twirls towards the doorway, feathers streaming behind her. "I can buy us a few seconds against the spirits when they come, but not much more than that."
Hugo: "Damnit, I've never had to deal with a vampire before - Usually just hitting things with the stick until it stops moving is enough."
Hugo: "Ideas?"
Dominique: "Fire, silver, blessed objects. Pierce the heart and sever the head."
elfDM: The clock is stil ticking. You have a lot of work ahead of you if you wish to finally dispatch this abomination. You should take a moment to survey yhe area, and consider the best method to dispath them.
Thyrn: "Why not just get Dominique to do it again? Worst comes to worst we can just bring the body out with us."
elfDM: kepe in mind, it may not be the msot obvious vulnerabilities that will have the most effect
Thyrn: "It is not as if he is heavy."
elfDM: oh, and one more thing
Istahar: "Well, he left us a convenient gift, then," she says, thumbing to the boiling cauldron in the room's center.
Sudura of Xols:
  Just a Drop  
 The Vampire Count has woven their undead form to be extremly efficient in the use of the Fuel the living can provide. Why even a drop of blood or shred of life essence can work wonders for their necrometabolism.
Effect: Whenever a character takes damage within the aura, Sudura of Xols gains that many Vitae Points. If their vitae ever exceeds their negative hit point value, they can awake with hit points equal to their vitae, which is reduced to 0.
Hugo: "Won't he just uh, wake up? Get up? How does that work?"
Alex: "If he was weaker I could annihilate him all kind of ways. You sort of peel away the - the point is he's thought of them."
Pierrot: "Why not just book it with him right now?"
Alex: what are his current negative hitpoints
elfDM: Also keep in mind that this area is still wareded against teleportation. If you haul him out of here and he does wake up, he could flee pretty easily and you'd be back to square one.
elfDM: ill didplay his hp on his token, mouseover to see it, and his current vitae level
elfDM: there may also be other features of teh terrain that gift him vitae
Pierrot: HRrrm.
Dominique: Would the cauldron help us destroy him, and/or is it fueling him such that we should destroy it?
Pierrot: imo cauldrons are trouble
Istahar: "If he awakes while we're fleeing, it could cause a disaster." She clicks her tongue in irritation. "Damn! Just when it was looking easy, for a change."
Alex: i assume every one of those bubbling cauldrons that's red contain blood?
Thyrn: "I could try to sever his soul from his carefully designed body... do you think he thought of that?"
Istahar: "I wouldn't put it past him."
elfDM: The Cauldron is purely alchemical, altho that bubbling tub of blood up north is a worry. The fire from the cauldron is fierce, but if Dominique was a self made vampire, the first thing she'd do is remove vulnerability to fire.
Hugo: "Hm, definitely worth keeping in our back pocket, but let's review our options real fast."
Alex: "Anyway, wood's easy, we've got trees everywhere here. I'll arrange for some stakes while one of you deal with the head - and we should drag him out into the light, while we're at it."
Pierrot: is there a sun here?
elfDM: the sun does shine outside this dome, correct
Alex: "Now, he's not conscious so he can't compulsively count anything, and anywhere we drag him we're effectively inviting him to... Pierrot, how easily can you give us some running water?"
Dominique: "Alex, can you boil off or otherwise destroy that pot of blood in such a way that wisps of it don't somehow float over here?"
Istahar: She furrows her brow. "Running water... hurts him? That must be inconvenient."
Alex: Alex makes his way south around the small complex, waving a hand absent-mindedly at the dead trees beside it and causing dozens of impromptu stakes to snap and peel themselves free from the wood. They hang in the air and follow him to Sudura.
elfDM: remember, alex is outside with lmiimted line of sight
Pierrot: "Pretty easy but I bet we could make do with that potion stuff too."
Dominique: oh woops
Pierrot: we're in combat time
elfDM: there is also water outside
Alex: "I could handle the vapor and such, yeah."
Thyrn: "..so what should I do?"
elfDM: do remember, everything you do will be in combat time
elfDM: and you do ned to do a bunch of dmg to him in any event
Pierrot: "Well, not to be rude, but you need to absolutely hack his body to shit."
Alex: "Take off the head, and the arms, and the... just make it harder for him to heal!"
Istahar: "Shred the body as much as you can. I doubt we can destroy him in his current state just by tossing him over a river."
Pierrot: "The formations and the synergies he's set up in his internal alchemy are just too complex."
Alex: oh, here's what i want to do
Dominique: "Cut him to pieces, but not small enough pieces that you accidentally lose any."
Alex: i want to see what the actual function of the rune he's defaced with blood is
Thyrn: "...okay."
elfDM: i will give you guys some data
Thyrn: well it's still hugo's turn by Combat Display
Istahar: yeah, if hugo wanted to spend an AP or not
Thyrn: but i think it's mine in reality
Istahar: if not then it's thyrn's turn
Hugo: yeah i do not want to AP right now.
elfDM: for instance, alex can tell from memory that the rune is an alchemical artifice designed to prevent contamination of the workshop. . it's not clear why sudura defaced it
Thyrn has received initiative.
Hugo: I've finished my turn.
elfDM: ok thyrn's go!
elfDM: nd rmember, in 2 rounds time, you will have Company
Istahar: so, assuming that proned stacks with combat advantage, thyrn currently has a +9 bonus to hit
Thyrn: Thyrn props the body up against the wall for a moment, draws his blades, takes a deep breath.... and exhales.
Thyrn: actually he's helpless so I CDG automatically
Istahar: ah, cool
elfDM: prone is ca iirc, but yeah
Thyrn: Time to use a good power to fucking obliterate his mortal form.
Thyrn: "Behold.."
Thyrn:
  Battle Fury Stance  
Effect: You gain a +6 power bonus to damage rolls but suffer a -2 penalty to AC.
Special: This stance ends when you spend a healing surge. You can end this stance as a free action during your turn but not on the same turn you activated it.
Alex: thyrn's in extremely good shape, a helpless target like sudura has like, -5 to all defenses on top of everything else
Alex: and might literally be autocrit or something, i forget the full rules
Alex: but basically coup de grace DOES exist in 4e
Thyrn: it's autocrit
Thyrn: i think? dying counts as helpless i'm FAIRLY sure
Thyrn:
  Shocking Twister  
      Rolled 40 vs. AC    —    42 damage.  
 (Sec.)     Rolled 52 vs. AC    —    33 damage.  
 (Tert.)     Rolled 49 vs. AC    —    38 damage.  
Hit: Make a secondary attack against the target.
Secondary Hit: And you can shift one square. Make a tertiary attack against the target.
Tertiary Hit: You can shift 1 square, and the target is dazed until the end of your next turn.
Click to toggle Mark:Black Dazed on Selected Target(s)
Thyrn: err
Thyrn: i forgot to set thresholds, one sec
Pierrot: Noob.
Thyrn:
  Shocking Twister  
      Rolled 54 vs. AC    —    CRIT: 48 damage, plus 34 force damage.  
 (Sec.)     Rolled 50 vs. AC    —    CRIT: 40 damage, plus 37 force damage.  
 (Tert.)     Rolled 40 vs. AC    —    CRIT: 41 damage, plus 34 force damage.  
Hit: Make a secondary attack against the target.
Secondary Hit: And you can shift one square. Make a tertiary attack against the target.
Tertiary Hit: You can shift 1 square, and the target is dazed until the end of your next turn.
Click to toggle Mark:Black Dazed on Selected Target(s)
Hugo: you forgot to not roll 1
Thyrn:
  Basic Attack (Melee)  
      Rolled 49 vs. AC    —    CRIT: 48 damage, plus 42 force damage.  
Click to toggle Mark:Black on Selected Target(s)
elfDM: total dmg
Istahar: the legendary 1 roll
elfDM: oh wait iw asn't paying attention
Thyrn: 324
Dominique: that'll do, gnoll
Hugo: ACTually,
elfDM: doh i forgot about coup de grace
elfDM: sorry everyone, i meant to put that in his superior being macro
Pierrot: happyelf, sweating: uhh his unedad form gives him 50% crit resistance,
elfDM: it was not my intention for you to be able to autocrit him
Hugo: :thinking:
elfDM: my aplogies for not being clear on this
Istahar: ah, okay
Thyrn: tfw holds off flavour
elfDM: plz reroll, make sure you get all boni from helpless, ect, but he can't be coup de graced. what kinda perfect vampire would he be if you could do the ole lop and chop that easily?
Alex: i guess without autocrit we can use thyrn's original roll?
Alex: the 42 33 38
Thyrn: if we use my original roll i literally miss a dead body
Hugo: you dont miss, its just chocked full of undead magic
Thyrn: which, i don't know, feels insanely stupid and bad
elfDM: 1 always misses
Hugo: soemeone give this man a reroll
elfDM: to slay an immortal, one must strike perfectly, much as thyrn does at other times. you can't just wail away at the corpse.
elfDM: but i am cool with you rerolling
Alex: it's possible that 1s don't miss the helpless, but if they do it's because of sudura's natural armor class
elfDM: since it was my bad you thought you could coup
Alex: super tough tissues that instantly snap back together, etc
elfDM: yeah he's made iof superdense hybrid vampire/wight tissue
Thyrn: *carefully explains to martial character how he is unable to hit a dead body*
Alex: wight power
Thyrn: unfortunately i no longer have compendium access
Hugo: just reroll, helf said it was fine
Dominique: imo that 1 hits the corpse but doesnt do any damage
Alex: yeah i can't check either, all i know for certain is that helpless foes are an effective +7 to hit (ca + -5 to their defenses)
Dominique: or just reroll imo
Istahar: yeah you should have a total of +12 to hit when combined with my defense penalty
elfDM: you can hit it, you just have to hit it really well to overcome regeneration and resilience and make sure you don't say, accidentally knock their head ito a bubbliong cauldron of blood, ect, ect
elfDM: and like i said, you can reroll
You have disconnected.
Ferrinus has connected.
count2 has connected.
Riidi has connected.
dammitwho has connected.
Modifying the fog-of-war manually without a server running affects only the global exposed area (i.e. the entire map), even
if one or more tokens are selected. If you want your changes to apply to individual tokens, start a MapTool server with
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Hugo: greetings
brennon has connected.
elfDM: howdy
Thyrn: hello
elfDM: waiting on vermain
Alex: now then. i believe we were fucking up the corpse + moving it outside
Thyrn has received initiative.
Hugo: I've finished my turn.
elfDM: rol that attack thyrn
Thyrn:
  Battle Fury Stance  
Effect: You gain a +6 power bonus to damage rolls but suffer a -2 penalty to AC.
Special: This stance ends when you spend a healing surge. You can end this stance as a free action during your turn but not on the same turn you activated it.
Thyrn: goddamnit, he's not a valid target for the macros so i lost that one. one sec
Thyrn:
  Shocking Twister  
      Rolled 63 vs. AC    —    CRIT: 41 damage, plus 33 force damage.  
 (Sec.)     Rolled 49 vs. AC    —    39 damage.  
 (Tert.)     Rolled 57 vs. AC    —    38 damage.  
Hit: Make a secondary attack against the target.
Secondary Hit: And you can shift one square. Make a tertiary attack against the target.
Tertiary Hit: You can shift 1 square, and the target is dazed until the end of your next turn.
Click to toggle Mark:Black Dazed on Selected Target(s)
Hugo: ayy
Thyrn:
  Basic Attack (Melee)  
      Rolled 54 vs. AC    —    42 damage.  
Click to toggle Mark:Black on Selected Target(s)
Thyrn: ahh locked to camera
elfDM: total?
elfDM: sorrry
Vermain has connected.
Thyrn: 193
Suffered 193 dmg.
HP: -227 / 500 — Surges: 3 / 3 — APs: 0
Thyrn: wait is that right
Thyrn: yeah it is
elfDM: looks right
elfDM: a ything else from thyrn this round? move, minor?
Alex: what action does it take to move sudura
Thyrn: "Seems almost wrong to do this to a body. Ah well," Thyrn bisects the body with an upward slash, leaping up and slashing to prune the arms, and finally slamming a thoroughly mutilated torso into the ground with pair of downward swipes.
Pierrot has received initiative.
Thyrn: I've finished my turn.
Thyrn: Gained 10 HP.
HP: 212 / 221 — Surges: 3 / 14 — APs: 2 — Daily Items: 4
elfDM: thyrn could roll skill to see if he can scop him up and start moving
elfDM: uif you have somewhere to go
Hugo: Hugo holds back a brief moment of sickness watching the gorey display but regains his composure. "Yeah, oof... let's just end this quicky."
Dominique: "Not much a bleeder." Dominique says dispassionately. "I suppose he'd begrudge every drop."
Alex: "Which is good. We don't want to spread that stuff around."
Pierrot: alright, so.
Thyrn: do you want me to pick him up and move?
Thyrn: I still have a minor/move technically
Pierrot: am i spoiling his blood cauldrons? clearing the rune? grabbing the potion for Running-water?
Hugo: water is the coolest option
elfDM: as noted, there is actual water outside
elfDM: altho it's pretty dank it could be made to run
Alex: i didn't realize that was water
Alex: i thought it was sand or something
Thyrn: well if I can do so with a move/minor I'd like to collect his disparate body parts and prepare for transport
Thyrn: if needed I can always drop it as a free action
elfDM: yeah
elfDM: you can do wiht with move+minor
Istahar: sounds like a plan
Alex: but rune, cauldron, and central triangle thing are all scene elements i want to examine, and for the actual killing attempt i think we want like stake + sunlight + running water + garlic at the least
elfDM: its is a bit fiddly what with the dismemberment
Alex: i bet there's some garlic on the shelves
elfDM: icymi, the rune is just to keep out impurities, and it's unclear why sudura defaced it
Pierrot: what is 'icymi'
elfDM: in case you missed it
elfDM: or In Contempt Yo missed info
Thyrn: "Could someone uh.. find me a sack or bag or something?" Thyrn picks up to the two arms and gives them a little wiggle. "I might need a hand carrying all this! Haha."
elfDM: ^
elfDM: also pierrot
elfDM: athe the stat fo your round
elfDM: take 10 fire dmg
elfDM: and figure out what you're doing
Istahar: "I'm sure he'd lend you one, if you asked." She unclips her cape, balls it, and hurls it at Thyrn. "Carry it in this. I'll get Xaraphon to clean it after."
Dominique: Dominique laughs behind her hand.
Alex: well the question is what impurities the rune actually keeps out
Alex: that sudura would want to get rid of
Pierrot: It probably keeps out unholy abomionations.
Pierrot: Suffered 10 dmg.
HP: 121 / 166 — Surges: 11 / 15 — APs: 1 — Daily Items: 4
Hugo: Hugo wretches a bit at Thyrn's macabre joke. "Y-yeah, I can help if you need it."
Alex: hmm, does that mean that if we put him right on top of it and then reactivate it it'll vape him
elfDM: aalex can tell that
elfDM: it's for basic impurities
elfDM: like making sure people don't walk itno the lab with a bunch of phlogiston on their boots or whatever
Alex: well what basic impurities are present in the feywild that would be deleterious to the experiments/battle preparations of a supervampire. i'm pretty sure sudura isn't weak to pollen
Alex: either way, i think we can shortcut the issue by just dragging him outside
elfDM: to be clear, the rune he defaced
Thyrn: "What, do not tell me you are unable to manage such sights, Hugo." Thyrn piles the head in first, followed by the arms, and then the legs. Mismatched parts, so they don't fuse together on their own or something. "You know if this was on the field of battle he would have been screaming and bleeding everywhere during this too."
elfDM: was the one keeping out impurities
Pierrot: Alright, I'd like to take a quick sweep of the shelves for vampirically-resonant materials like garlic, silver, holy water, that kind of stuff, and then i also want to see what's going on with the blood, acid, and poison cauldrons, and the second blood cauldron.
Alex: ohh
Alex: there's not like, an open roof or anything is there
Alex: or heck, a strong beam of sunlight in through a window
elfDM: with snulight and vampires, more is always better
Alex: we have to balance that against the idea of a re-established clean room, of course. but maybe we can duplicate the rune's effect with some study outside
Hugo: "I like to think I have the courtesy of either knocking my foe out or just rattling their domes enough to skip the screaming and bleeding part. It's one advantage fighting with your fists has, but I suppose it's failed to ready me to play mortician..." Hugo reaches down and pinches the vampire's thigh between his fingers, recoiling a bit as he lifts it up.
elfDM: no silver of holy water, and you can provide that yourselves, more or less, pierrot does find some feywild garlic stored in a very secure flask. he can sterelize the eniter lab with a standard aciton but keep in mind, running water is an issue, too
Alex: well alex can take care of the water if need be. although there's also stakes
Pierrot: oh how fresh was the blood btw
Thyrn: "Well, is there any reason to stay, or is this something we can do elsewhere?"
Alex: and was it all his
Alex: "We almost definitely want him outside."
Istahar: "Not that I can think of. Get him into the light."
elfDM: the blood did not seem fresh
elfDM: you're quite sure it was his
Pierrot: Well, maybe we want to hurl him out through the window, lol.
Thyrn: well if I still have a move I will, if not someone else who is very strong can carry him out
elfDM: thyrn's actions are all used upbut he can hand off the burden if need be
elfDM: wht actions are pierrot taking?
Pierrot: well im just not real clear on what my actual action economy is. like what if he's got Backup Tissue or even a gross vampire fetus inside one of the blood cauldrons. what kind of action is it to chek that kind of thing and/or spoil the blood cauldrons
elfDM: a standard. you can just vaporize everything in the room, you're the master of storms
elfDM: these are apparatus, you just took down the actual guy, his lab kit is not more formidable or treacherous than he is
elfDM: you can burn it all down to carbon on the floor
Alex: just get the garlic first!
Pierrot: Alright. Then after I grab the garlic I'm just going to straight up smoke the room with my standard.
elfDM: flavour that!
Pierrot: Pierrot's been thinking about the best way to sterilize Sudura's lab. You never know if he's got any backup coffins of soil or whatever a wight uses to reincarnate. But as usual the simplest way is the quickest. "Please take your hands off the equipment" says Pierrot, and as his friends lift their hands it all explodes in a shower of sparks and glass.
Pierrot: "Let's get him outside, quick. And ... don't breathe if you don't have to."
Pierrot: Then with my move I'll tp through the window and begin helping Alex with his preparations
elfDM: do so!
Hugo: "Right. Okay."
Istahar has received initiative.
elfDM: Istahar! Actions?
Thyrn: "Right. Everyone start heading out then- where do you want his remains?"
Alex: "Right smack on the bridge, I think. If we turn the water beneath it into a river..."
Istahar:
  Silverflame Strike  
      Rolled 50 vs. Reflex    —    25 radiant damage.  
Hit: And one ally you can see gains a +2 power bonus to his or her next attack roll against the target.
      Second Damage Roll: 27  
Click to toggle Combat adv. (all) on Selected Target(s)
Istahar: onto sudura, 27 damage
Istahar: and hugo can gain the bonus attack, though it probably won't matter that much
Suffered 27 dmg.
HP: -254 / 500 — Surges: 3 / 3 — APs: 0
Istahar: move action:
Istahar: using boots of caiphon
Istahar: Suffered 14 dmg. Lost 0 HP and 14 temp HP.
HP: 164 / 164 + 27 temp. — Surges: 8 / 17 — APs: 0 — Daily Items: 4
Alex has received initiative.
Istahar: I've finished my turn.
elfDM: alex! your goo
Pierrot: "I've got the garlic, you have any alchemical silver?"
Alex: alright, i want to snap some stakes off the nearby trees whilst moving forward and getting the water clean + flowing
Alex: can that be like minor, move, standard
elfDM: sure, although the master of storms would doa lot better with the water
elfDM: minor move standard can stake, move, and purify the water, but pierrot will need to get it moving
Alex: well, if he can do that next turn i guess i can like set up some force lenses to focus the sunlight
Modifying the fog-of-war manually without a server running affects only the global exposed area (i.e. the entire map), even
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Alex: alright, i'll stick with alchemical purification
Alex: Alex strides forward, brow furrowed in concentration. He's surrounded by a small swarm of wooden stakes, as though by the stingers of otherwise invisible and gigantic hornets, and he's gesturing and mouthing words silently at the water before him all the while. Signs draw themselves into the ripples, and serpents of calcified gray and brown go crawling into the grass at the water's edge while the water itself turns clear and sparkling.
elfDM: and move done?
Dominique has received initiative.
Alex: I've finished my turn.
Alex: already moved 8 (speed+2)
elfDM: oh and pierrot save vs fire
elfDM: and cominique
elfDM: take 10 fire damage and your turn?
Dominique: kk
Dominique: Suffered 10 dmg.
HP: 94 / 134 — Surges: 7 / 11 — APs: 1 — Daily Items: 2
Dominique: lessee here
Istahar: unfortunately i let his defense debuff fall off so the bonus is only +7 now
Dominique: should i just move out to the bridge? i dont know that there's anything else what needs to be done
Istahar: has his negative HP hit his max HP value yet? i don't think so
Dominique: no
Dominique: oh wait that's right
Dominique: free action
Hugo: *cracks knuckles*
elfDM: he's about halfway to maxxed out
Dominique:
  Thunderous Oration  
  (4) Sudura of Xols    Rolled 53 vs. Fortitude    —    55 thunder damage.  
Hit: And the target is dazed and deafened until the end of your next turn.
Miss: Half damage.
Effect: As the first action of your next turn, you can make the attack again as a free action.
Suffered 55 dmg.
HP: -309 / 500 — Surges: 3 / 3 — APs: 0
elfDM: what else from dominique? don't forget your end of turn save
Dominique:
  Word of Annihilation  
  (4) Sudura of Xols    Rolled 41 vs. Will    —    64 damage.  
Thyrn: "Hey, careful with that stuff!"
Alex: back in a sec, sorry
Dominique: "Relax. I am very precise."
Hugo: Hugo coughs as he gathers up as many fingers as he can find. "I hate the Feywild."
Hugo has received initiative.
Dominique: I've finished my turn.
Saving throw: Rolled 9.
Failure: Dominique remains with ongoing fire.
Dominique: dangit
Suffered 64 dmg.
HP: -373 / 500 — Surges: 3 / 3 — APs: 0
Hugo: okay!! so do I need to roll to pick up the toes and knees or is it just assumed i can do that
Hugo: for like a standard
Dominique: anyway, 119 total damage
Thyrn: i think it's assumed I have the stuff
elfDM: The wrath of the Raven Queen is well suited to this task. The Undead Form is now stripped of almost all of its resistance.
elfDM: your go, hu go
elfDM: thyrn has al the bits, hugo could grab them and run
Hugo: alright, let's go with that then.
Thyrn: martial characters fight over who carries the gross shit
Istahar: yeah, you can double move and get outside, then thyrn can follow up with a move + charge or w/e
Hugo: Hugo makes a small pouch-bowl by lifting up the bottom of his robes. "Just drop that nasty stuff in here, I can take care of it."
Thyrn: Thyrn hands him the bundled ends of the cloak. "You are not carrying a corpse in your robe. Just take this and move- and careful, bodies are heavier than you might think."
Thyrn: "Meat is dense stuff."
elfDM: esp this meat
elfDM: make your moves, hugo
Dominique: Dominique shouts down the hall. "Don't carry the corpse in your robes! It spreads disease that way!"
Hugo: Hugo offers an unconcerned shrug and just takes the payload, then hops out the window.
Hugo: He asks Alex, "Where do you need me to dump this stuff?"
Thyrn: on the bridge dude..
Alex: "Middle of the bridge, right over the water."
Hugo: Oh whoops I misunderstood
Hugo: "Right."
elfDM: feel free to retake yr move
Hugo: yeha i will :\
elfDM: *breathes in thru teeth*
elfDM: noticed us passes right over that pool of vampire bloood
Hugo: hm
Alex: it's really more a SMEAR of vampire blood
Thyrn: Maybe let me handle this frankly
Hugo: no ive already botched everything twice, it's only fair that i look like a dumbass.
Pierrot: anyway, we moved him over his own blood, like i suggested we avoid by dumping him out the window, so Let's See What We've Won
elfDM: im sorry count, but i gott be fair on the Count
As hugo passes over the Rune in the main cirridor, he feels as if his grusome burden has grown oddly heavier. He glances back and sees most of the blood on the floor as it glops gruesomely up into Istahar's cape, seeping into the body parts within!
elfDM: Sudura is at vitae 300 but he'll need to absord another 200 dmg wiht his aura before he can awake
Istahar: She hisses out her nose. "That's going to be hard to clean out."
Thyrn: punch it back out of his body, duh
Hugo: Well since I still have the body I can just AP.
elfDM: true
elfDM: kepe in mind. . company's coming
elfDM: but they're still a ways off
Sudura of Xols:
  Just a Drop  
 The Vampire Count has woven their undead form to be extremly efficient in the use of the Fuel the living can provide. Why even a drop of blood or shred of life essence can work wonders for their necrometabolism.
Effect: Whenever a character takes damage within the aura, Sudura of Xols gains that many Vitae Points. If their vitae ever exceeds their negative hit point value, they can awake with hit points equal to their vitae, which is reduced to 0.
Hugo: sure but I mean, it needs to take the damage anyway so it might as well be me
elfDM: true
Hugo: You have spent an action point.
Current APs:
1
Hugo: argh, no valid targets. sec
Hugo:
  Dual-Blade Action (AP)  
  Target: vampire      Rolled 44 vs. AC    —    43 damage.  
  Target: vampire      Rolled 52 vs. AC    —    40 damage.  
Effect: You can spend an action point to make one melee basic attack with your primary weapon and another with your offhand weapon, instead of taking an extra action. You gain a bonus to the damage rolls equal to your Wisdom modifier.
      Damage Bonus: « WisBonus = 6 »  
Hugo: and quarry:
Hugo:
  Hunter's Quarry  
      Quarry Damage: « 3d8 = 20 »  
Click to toggle Quarry:Green on Selected Target(s)
Hugo: so thats 83.
Suffered 83 dmg.
HP: -456 / 500 — Surges: 3 / 3 — APs: 0
Thyrn has received initiative.
Hugo: I've finished my turn.
elfDM: thyrnn
Thyrn: well I'm not sure I have much to do here at all really
Istahar: you can move and then charge, pretty much
Thyrn:
  Basic Attack (Melee)  
      Rolled 49 vs. AC    —    45 damage.  
Click to toggle Mark:Black on Selected Target(s)
Pierrot has received initiative.
Thyrn: I've finished my turn.
Hugo: Realizing his mistake (but thankfully being out of sight of most of his comrades), Hugo quickly drives the end of his staff through what's left of the vampire's head twice for good measure. Hopefully that'll do it.
Suffered 45 dmg.
HP: -501 / 500 — Surges: 3 / 3 — APs: 0
Dominique: Thyrn: hugo hold the bag up. this is going to be great. i'm going to run at it real fast and do a sweet trick
Pierrot: Are there any materials I need to pick up or should I just truck on over to the bridge?
Thyrn: Thyrn races in behind hugo, slamming his footpaws down on the creeping globules of blood trying to snake their way back towards Sudura's body. "Hey- HEY! None of this!"
Istahar: i think just truck to the bridge and get the water running
Alex: doesn't seem like there's anything left in there
elfDM: The Malevolent Power of the Vampire Count has been matched by pure carnage, and you sense that you can now complete his passage into final death.
elfDM: You can't do any more dmg to him, but he won't wake up unless you somehow suffer 200 damage while in close proximity to him
Hugo: "Oh, hey - Let's just get this over with. I think the smoke is going to my head. That or the unbridaled magical energies coursing through this place. Or both."
Thyrn: "Quickly now, quickly! We will be set upon in a matter of moments!"
elfDM: you can end him with a standard action while adjacent- still gotta do a bit fo up close and personal
elfDM: if you're jsut out fo range pierrot you can jump in and do the honors
Pierrot: i can't even get close enough with action poitning so instead im just gonna get as close as I can and hurl a stick over that way.
Pierrot: id basically need 2 move actions to get there
elfDM: aas then it must wait for another
elfDM: oh
Thyrn: the slowest person here should unironically let thyrn carry them if we need to run
elfDM: pierot still needs to hasten the current
elfDM: you can do that
Thyrn: i'm very strong and speed 11
Pierrot: oh, alex just melted/renewed the water?
Istahar: yeah get the ol' water running
Istahar: he cleansed it so that it can flow properly
Pierrot: yeah, then i get a nice stiff breeze/flow going
Pierrot: "Water ... flow!"
Alex: open porttals to the elemental chaos on both the left and the right so it starts circulating
Istahar: can i straight up end sudura on my turn or do i need an alex-made stake for that
elfDM: also take fire dmg and save vs fire
Pierrot: Nothing could go wrong with opening portals with two seconds' work.
elfDM: the stakes are in position
Pierrot: oh i forgot to save vs it last turn
* Riidi rolls: 1d20 => 18
elfDM: you can end him on you turn istahar
Pierrot: boom, done
Istahar: k
Istahar has received initiative.
elfDM: but beware. . this is the final round. . company's coming
elfDM: do what tou wilt
Thyrn: Istahar should move adjacent to me so I can carry m'lady if this ends up being a footrace
Istahar: In a running swoop, she grabs one of the nearby stakes, holding it next to her sword. The metal warps and twists into a long, spearlike shaft, holding the nestled stake as its point. She vaults forwards and plunges the stake-spear deep into the vampire's black heart, the tip glinting with the power of the Supernal.
Istahar: The shaft hums in triumph as she twists it into Sudura's torso until there's a satisfying squelch of something bursting.
Sudura of Xols: At the final moment, the Vampire Count struggles fourth, streams of dark blood struggling to drag his form into cohesion- but it is far too late. The Running water, the Faewild noonday sun, garlic, silver, stake of ash, all too much to his defences to overcome in such a state of ruin.
Sudura of Xols: The Stake pierces his heart as heaves in his shattered torso, and his eyes widen
Hugo: "... Gross."
Sudura of Xols: "They're coming Pierrot- I. . I don't know which of us is in deeper trouble-"
Thyrn: "I bet it was satisfying, however."
Istahar has received initiative.
Istahar: She snaps the stake off, the shaft flowing back into a sword, which she sheathes.
The Count collapses into ash, his remains crackling and crumbling down until nothinf of his malice remains.
elfDM: note, still in combat time
Istahar: She allows herself a brief sigh of relief. And then:
Istahar: "We've got to get out of here."
Hugo: "He's right though, we need to be out of here, yesterday."
elfDM: any other actions from istahar?
Alex: "I don't think we have ten minutes for a portal."
Istahar: was killing him a standard action
Thyrn: "Correct."
Hugo: "How about good ol' fashioned running?"
Closer now, closer by far. A sound deep and droning. To the north, Closing fast. . so fast
elfDM: yes kiling himtook a standard
Istahar: "Back the way we came, then."
Istahar: i'll stay here so i can be carried by thyrn's big, strong arms
Istahar: due to having probably the worst movespeed of the entire party
Alex has received initiative.
Istahar: I've finished my turn.
elfDM: Alex, actions? You can sense them out there, closing fast. But something is confusing you about how they're moving. It's very concrete, not really magical at all, but you can't quite find the range on them. They're so swift, but always seem to be a lot closer than you expect them to be. No details yet.. they're too far out, and moving too fast
Alex: "They're coming on foot, or horseback - and they'll keep coming and keep getting closer literally no matter how much ground we cover, I think."
Alex: okay we have a problem
Alex: this client is counting diagonals as 1.5 moves
elfDM: oh snap
elfDM: riiidiii
Pierrot: lmao whoops
Pierrot: It's, uhh
elfDM: i hope we can change daton the fly
Alex: anyway, i move "ten" down there
Pierrot: The horrible Euclidean nature of the Feywild.
Thyrn: "Well, despite their metaphysical advantage they will still need to match my speed to catch me."
Alex: holy shit.
Alex: what if, in the feywild, diagonals actually do cost 1.5
elfDM: Pierrot: The horrible Euclidean nature of the Feywild.
elfDM: i wish i coudl take credit for that
elfDM: but i asusme it's riidis settings and i hope he can chagne tem
Alex: okay all my bursts are shaped like this now
elfDM: altho i gues swe can eyeball it
Pierrot: i cannot change them without taking the server down
elfDM: you guys are about to be in a hell of a fight or indee chanse
Alex: ANYWAY, i move down there, and have nothing special to do with my minor or standard so i might just move again OR ready a magic missile for the first attacker
elfDM: do we wana change this or jsut eyebal it
Alex: what do we need to do to turn this INTO a chase rather than a fight
Alex: i'm fine to eyeball
elfDM: run. the two will be the same
Pierrot: "Maybe we can make it to the Hedge. But probably not."
Thyrn: "Let us try running before we try fighting. And please, do keep up."
Hugo: "I'm with Thyrn. Never say never."
elfDM: there wil leba it of abstraction in that i wil be crossing you between maps that are not adjacent
Alex: well in that case, instead of moving 8, i run 10, twice
Alex: Alex doesn't need to hear that twice. He literally takes off, soaring across the temporarily-running water with the aid of the adamant staff.
elfDM: all done? your do dominiaue
elfDM: or evne dominique
elfDM: remember to take fire dmg and save
Istahar: istahar can match speeds on her next turn but if thyrn could carry her just a lil bit out of the danger zone that'd be appreciated
Thyrn: "Haha, that is the spirit!"
elfDM: and you cna make it over that water?
Dominique: fly speed bb
elfDM: nice
Thyrn: thyrn can run 26 tiles in a turn
Dominique has received initiative.
Hugo has received initiative.
Dominique: Suffered 10 dmg.
HP: 84 / 134 — Surges: 7 / 11 — APs: 1 — Daily Items: 2
Thyrn: him carrying you is like riding a motorcycle
Dominique: I've finished my turn.
Saving throw: Rolled 10.
Success: Dominique has overcome ongoing fire.
Hugo: neat
Dominique: wait really
Hugo: run is +4 right?
elfDM: isthar can paraglide off thyrn like he's a speedboat
Dominique: okay when we get back thyrn has to give us all rides
Alex: run is speed+2, but you have -5 to attack and grant combat advantage for some span (start of your next turn? end?)
Alex: and i did it twice
elfDM: did dom run as well?
Dominique: yeah, double run
Hugo: Hugo takes off like a magically-propelled projectile, being quite in his element.
Hugo: there, two regular moves
elfDM: did you complete both
Hugo: yep
elfDM: because you can skip to the next map fi you want- ok
Hugo: oh ok
Hugo: i had 1 more square actually
Hugo: so lez do it
Thyrn has received initiative.
Hugo: I've finished my turn.
Istahar: "I doubt I can match your pace, to be frank, Thyrn." She clears her throat. "Would you mind-"
Thyrn: so what kind of action does it take to pick someone up
elfDM: Thyrn!
elfDM: hmm
elfDM: roll atheltics to do it as a minor
Thyrn: *blows dust off book labeled SKILLS*
Thyrn: « 1d20+27 = 15 + 27 = 42 »« 1d20+27 = 17 + 27 = 44 »
elfDM: nice
Istahar: the good shit.
elfDM: done
Thyrn: "Of course not-" Thyrn hooks an arm under Istahar's knees, and picks her up like one would a wounded soldier. "-it is time to move very quickly, after all."
elfDM: i assuem this is soem kinda cool thyrn \runnign wihtistahar boosting off him and gliding thing
Thyrn: Alright. I double run move, for 26 tiles,
Thyrn: which is uh
Thyrn: more than is visible
elfDM: sec
elfDM: dtriaght south ia ssume?
Thyrn: yeah
Istahar: She lets her wings curl inwards until they vanish. She coughs into her sleeve and mumbles a, "Thank you," as Thyrn takes off like an arrow.
elfDM: pierrott
Thyrn: Nothing is faster than a dog.
Pierrot has received initiative.
Hugo: "Let's keep moving, people! We've got, uh, something back there!"
Pierrot:
  Fey Step  
Thyrn: Thyrn's soars across the smooth stone with a grace unbecoming of his size. "Consider yourself lucky, only a handful of human orphans, injured Skyrunners, and a certain someone have shared this experience."
Pierrot: believe it or not, im in a position wher ei have to USE A POWER not to be straight up a turn behind
Pierrot: so i get onto the bridge and then i take off running. "Shit, shit shit. Fuck."
Istahar: "It's certainly..." The wind tears through her hair like a tornado. "How do you run this fast?"
elfDM: ok, here it comes,
elfDM: introing
The sound again. That noise. Closer. A call to the hunt.
Thyrn: "Training."
Sudura said that the thicket was a defence. A distraction.
That the Hedge Row was not the place the real menace lurked.
That Madness and Fickele whims, chaos and the unknowable, these were not the faces of true horror.
What horror did he speak of? What could be worse than Madness?
It comes at you, barreling through the alchemists lab. The dome explodes into rubble at it's passing
Modifying the fog-of-war manually without a server running affects only the global exposed area (i.e. the entire map), even
if one or more tokens are selected. If you want your changes to apply to individual tokens, start a MapTool server with
Individual Fog enabled (you can leave the Alias field empty to make an anonymous server, if you wish).

This warning will not appear again for this campaign.
Hugo: "What--"
Istahar: "Give me a lesson, then, when we're not busy trying to stop one madman or another." She grabs a handful of hair to keep it out of her eyes as she turns to see the Wraith Lord barreling through the ruins.
Alex: i assume that the word 'wraithlord' actually does just float in small caps in front of and beside that thing
Wraith Lord: It lands on the other edge of the bridge with a shuddering boom which shakes your feet as you run. It lands smoothe, like an acrobat, despite it's immense, towering sieze and the alien cast of it's otherwise humanoid form.
Pierrot whispers: oh hell yes!!!!!!!!!!
Wraith Lord: As it rises high on angular, armored legs, a deep droning song emerges from the featureless face. The Horn of the Wild Hunt
Thyrn: "Since the day I was told my mother was dead I have trained to be the strongest, most skilled soldier the world has ever known. Nearly every spare hour I spend upon this. That is all there is to it." Thyrn ventures a peek over his shoulder- the others better hurry the fuck up. "Hey! Pick up the pace!"
Hugo: "Is that a warforged?!"
Pierrot: "It's if the guy who invented the warforged worked on his craft for another millennium! With his colleagues!"
Wraith Blade 6: Smaller figures blur into view through the treeline. Larger than giants, swfter than elves. Twin blades whirl around them as they run, an endless wardance across the landscape.
Hugo: Hugo mutters something under his breath about the feywild and warforged make no sense together but mostly just keeps running.
Thyrn: "We are ABSOLUTELY NOT fighting those! Come on, come on!"
Wraith Knight 2: Two larger ones drop onto the ground behind their smaller escorts, wicked looking lances protruding from each arm.
Alex: "This is absurd-" Alex isn't slowin down, though.
Istahar: "I'm glad we didn't waste much time back there."
Wraith Lord: The entities that pursue you are beyond construct, perhaps by a thousand years or more. They move like living things, swifter and more agile, but massive, built of materials that can only be imagined, woven with precsion that is dreamlike, and yet it seems, defines a valid concepttion of matter and energy moving as one.
Hugo: "Yeah I'm glad I just ignored all direction and took the worst possible path outside. Really worked out in the long run."
The Vampire Count built himself towards immortality. And he feared these thins.
You whisper to Riidi: Pirrot can glimpse a sigil upon them. A heart in a chalice. An old eladrin symbol related to the afterlife. 'Beyond death, a worthy vessle for a valiant Soul."
Istahar: She grips at her shoulder, grimacing. "I'm only glad those things seem to be stuck here, at least. That's a battlefield nightmare waiting to happen."
Pierrot: One of the benefits of an elemental body is that you don't actually use your mouth to draw in oxygen.
elfDM: ok guys
elfDM: the rule is, you gotta get off the bottom of the second map
elfDM: theone you can see to the south
Pierrot: While running at top speed, Pierrot still has plenty of opportunity to gripe. "This is definitely worse than I thought. The great thing is, I already thought it was really bad."
elfDM: if you do that, you're home free!
elfDM: if not. .
elfDM: and don't let up because thee things are fast
elfDM: how fast?
Wraith Lord:
  Momentum  
 Despite their size, these entities move with speed and a fluid grace, the mass of their towering forms another weapon in their arsenal.
Effect: The Wraithguard move with unerarthly grace, but are in fact subject to inertia, making their momentum at speed a constant concern.

Each of the wraithguard have a facing indicator which shows which direction their momentum is taking them in. They can trigger special actions that move them along the path of their momentum, shift its heading when they take cetrtain actions, and use it in other ways. They are also limited by inertia- it is difficult for them to reverse course, and their ability to evade is limited by their current momentum.

Any movement taken using momentum cannot be prevented, cancelled or reduced, but if it would normally be prevented or cancelled, the Wraith Guard falls prone once the movement is complete, and the fall provokes opportunity attacks. Forced movement along the momentum heading gains a +3 bonus and maxxed out knocks the WraithGuard prone triggering oas- but forced movement not along the heading must spend 1 square of movement to rotate the intertia marker one step before beginning forced movement along the new heading.
Pierrot: "I don't think they're stuck here, Istahar. I think this is just where they live."
Istahar: "Then let's hope they like it here!"
elfDM: they don't act this round obv
elfDM: but i am now
elfDM: rolling
elfDM: for initiative
Pierrot: "Also, and I don't want to sound alarmist here, but I'm pretty sure that each of them is just one eladrin."
Pierrot has received initiative.
Initiative: Wraith Lord rolled 27.20.
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Do NOT add bonuses from abilities, level, or ACP here:
Pierrot has received initiative.
Initiative: Wraith Knight 1 rolled 30.10.
Initiative: Wraith Knight 2 rolled 12.10.
Initiative: Wraith Blade 1 rolled 18.10.
Initiative: Wraith Blade 2 rolled 13.10.
Initiative: Wraith Blade 5 rolled 11.10.
Pierrot has received initiative.
Initiative: Wraith Blade 3 rolled 25.10.
Pierrot has received initiative.
Initiative: Wraith Blade 6 rolled 25.10.
Initiative: Wraith Blade 4 rolled 15.10.
Alex has received initiative.
elfDM: Alex! your goo!@
Alex: hmm. have we seen what their actual Speeds are
Hugo: well on the bright side hugo can make it south in two turns of non-running
Istahar: istahar can hop off here and make it the rest of the way under her own steam in one turn
Istahar: so thyrn can help someone else to the finish line if necessary
Wraith Lord: There is no pause in the motion. It sprints towards you, the ground shattering with each lunging step, their blade at the ready!
Alex: alright, i'm going to double Run - actually you know what i'm not even sure if you CAN "Run" if you're using a fly speed in the first place?
elfDM: in terms of basic speed, the big ones are moving at speed 7, the smaler ones speed 6, but they're barrleing alogn so fast alex is pretyt sure they could just leap into the air and sail for miles. you're not sure you can outrun them
Istahar: from what i understand, flying is just regular movement but with the ability to change height
elfDM: what si your non fly speed
Istahar: such that you can also shift or take other appropriate actions with it
Thyrn: worse comes to worst i can try to tangle one of them up and then just book it after
Alex: my speed is 6, and i can fly my speed+2 at will
Thyrn: and not in a suicidal way too, i have some very strong outs
Alex: so in effect i'm already "running". hoever i don't think i can run ON TOP of that to go 10
elfDM: well run boosts your speedsurelt
elfDM: no speed+2 isn't a run
Alex: no, Run is an action wherein you move your speed +2
Pierrot: i'm sad i don't have wakeman's invocation any longer
elfDM: oh right
elfDM: i thin youre' right
Alex: so the question is, if you have a fly speed, can you Run... your fly speed?? no idea
elfDM: soudsliek no since they both derive from speed
Alex: yeah. so i should be 2 north
Alex: so here's what i do. i TRIPLE move, by activating this:
Alex:
  Timeless Locket : Minor, Personal  
Effect: You take a standard action, which you cannot use to make an attack.
Alex: all three actions fly 8 southwards
Alex: there we are
Thyrn: where is alex on init
Istahar: he should be at the top
Alex: oops, i had to cut paste to move my self over the gap there
Alex: yeah i'm at the top
Alex has received initiative.
Dominique has received initiative.
elfDM: dominiqueeee!!
Dominique: boop me over to the other mapppppp
Alex: Alex finds himself in the unenviable position of being the guy that everyone else has to outrun instead of the bear. Fortunately, he's got plenty of time, ahaha, to fix that problem. There's a rapid shift in the lower color scheme as well as a rapidly accelerating ticking sound, and suddenly the wizard's ahead of Pierrot and Dominique rather than behind them, apparently benefiting from a head start no one saw.
Hugo has received initiative.
Dominique: I've finished my turn.
Hugo: Speed Boost !!
Istahar has received initiative.
elfDM: istaharrr
Istahar: alright, i leap gracefully out of thyrn's arms
Istahar: double move
Istahar: boots of caiphon
Istahar: Suffered 14 dmg. Lost 0 HP and 14 temp HP.
HP: 164 / 164 + 13 temp. — Surges: 8 / 17 — APs: 0 — Daily Items: 4
Istahar: I've finished my turn.
Hugo: Hugo just *goes*. Uncharacteristically he seems unconcerned for his friends - maybe he just has enough faith in their abilities, but either way he is moving as fast as he can.
Istahar: "Help the others! I can make it from here." She pats Thyrn on the shoulder as she rotates in his arms, suddenly springing with an unnatural grace as her wings unfurl
Dominique: oh shit
Dominique: pierrot
Istahar: , letting her glide down the road to safety.
Pierrot: I'm in a tight spot.
Thyrn: Thyrn nods. "You are welcome."
Wraith Knight 1: Pierrot canhear something in the distance. A hum like a distant bell. Then all the can see is light
Thyrn: i might backtrack to help pierrot frankly, since those things are gonna get up on him
Wraith Knight 1:
  Bright Lance  
 A split second discharge of raw focused power leaves a razor thin line across your vision, stretching from the tip of Knight's weapon to the erupting carnage where it strikes home.
  Target: Pierrot      Rolled 51 vs. Reflex    —    56 Force and Radiant damage.  
Hit: All non-wraithguard adjacent to the target take 20 Force and Radiant Damage.
Miss: If the target is on the ground, overshoot them by 5 squares to find the taget square of an burst 1 area. All creatures in that burst take 20 Force and Radiant damage.
Effect: Recoil: The Wraith Knight must rotate their momentum marker one step away from the direction of the attack.
Hugo: hes dead, just keep going
Thyrn: AlPiThy is a blood bond. I will not let the Warforged take him.
elfDM: they are so beyond warforged
elfDM: W R A I T H G U A R D
Pierrot: Suffered 56 dmg.
HP: 65 / 166 — Surges: 11 / 15 — APs: 1 — Daily Items: 4
Pierrot: Well, uh, Ow.
Alex: theyre just warforged that a small child has painted hearts on.
Istahar: they're undertale warforged
Dominique: 10d6+20, huh.
Dominique: Strong
Wraith Lord: Charging
Hugo: rip
Pierrot: ME, A PERSON WHO IS CALM: I am calm.
Wraith Lord: The Bridge shatters under the advance of the towering entity, a deep metalic drone echoes around it as the blade rises high-
Thyrn: Please dodge.
Wraith Lord:
  Power Sword  
 This massive blade seethes and rumbles with destructive energies calibrated to unleash waves of ruin and wrath.
  Target: Pierrot      Rolled 39 vs. AC    —    48 Force and Thunder damage.  
Hit: The target is pushed 3 to end outside of weapon range.
Miss: The target must shift 3 outside of weapon range or suffer half damage.
Istahar: whEW!!!
Wraith Lord: oh wait.. you are granting ca. . .
Pierrot: It takes 5 damage for coming within 3 squares of me.
Wraith Lord: that's a 41
Thyrn: NO!
Suffered 5 dmg.
HP: 1195 / 1200 — Surges: 3 / 3 — APs: 2
Pierrot: FORTUNATELY i used a teleportation power on my last turn AND moved at least 3 squares
Pierrot: my ac is 42 and i have concealment
Thyrn: aww yea warlock
elfDM: unless you have conc- argh!
elfDM: ok not ethe miss power tho
Istahar: shift down 3 so thyrn can run in and hero save you
Pierrot: is 'down 3' a legitimate shift?
elfDM: yup
elfDM: as long as it gets you out f their reach, if possible
elfDM: which it does
Pierrot: ok
Thyrn has received initiative.
elfDM: Thyrnnn
Pierrot: also, im having REAL trouble clicking my mouse, lol
Thyrn: running over, picking up pierrot, and then running is quite amusing conceptually, and probably the superior move here
Thyrn: I'd have to double run again and I'd end up in the same spot I am now.. hmm
Thyrn: there's little use in me just escaping right now frankly, so let's go back
Thyrn: wait, can I do that with 13..
elfDM: it costs no movement to move betwene aps
Thyrn: well I successfully don't even know where I started from
elfDM: altho there is an abstracted distance
Pierrot: It doesn't look like Pierrot can possibly stand up to the humming, smooth monstrosity's blade. As he parries its humongous sword it knocks him head over heels.
Istahar: you were one south and one east of where dominique is standing right now, iirc
Alex: if it costs no movement i should be one more square south, as i treated it as a one square step
Thyrn: so if the gap counts as zero or one square I think I'm set
elfDM: anythign else from thyrn?
Pierrot: Although, really, "monstrosity" is a bigoted and inaccurate term.
Thyrn: well, if this is a valid move then I'm going to scoop my boy Pierrot up and then run back
elfDM: yeah i am wathcing my terms because these things are the ultimate in smooth
elfDM: tou acro to grab him as a minor
Thyrn: « 1d20+27 = 17 + 27 = 44 »« 1d20+27 = 15 + 27 = 42 » Athletics to Grab my Guy
elfDM: anotehr 17, success!
Thyrn: It knocks Pierrot head over heels.. and into Thyrn's waiting arms, who unceremoniously scoops him up on the run. He flings gravel and sod at the Wraith Lord as he brings himself to a stop and immediately resumes running back south.
elfDM: all done for thyrn?
Pierrot: "Thank you."
Thyrn: yes
Thyrn: I've finished my turn.
Behind you, you can see the towers of the alchemy complex collapse as the wild hunt charges deirectly through the ancient structure, shattering it to rubble.
Pierrot has received initiative.
elfDM: pierottt
Thyrn: "I imagine you would do the same for me, now let us get out of this damn place!"
Pierrot: Well I'm gonna go ahead and take a DOuble Move
Pierrot: unless i have to spend some sort of action to get down from thyrn's warm embrgace
Istahar: that's baked into the move action
Istahar: so you can just Move
Pierrot: SORRY
Pierrot: SORRY THYRN. i told you im having troublke clicking the mouse
elfDM: i assume it was more of a heroic arm under arm bro-stumble anyway
Thyrn: lol
Istahar: sorry. sorry. i'm trying to undo the move action now
Thyrn: Whatever it was, it definitely felt like being rescued by a teddy bear.
Pierrot: alright that's a double move, and it felt Very epic and comradely.
elfDM: pierrot all done?
Pierrot: yes
Pierrot: "I DID WARN EVERYONE, BY THE WAY."
Alex has received initiative.
elfDM: alexxx
Thyrn: "I will bring up the rear, just keep moving."
Modifying the fog-of-war manually without a server running affects only the global exposed area (i.e. the entire map), even
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Hugo: "On it."
elfDM: ?
Alex: "We're fine. We're fine. We're fine. We're-" Alex's voice is dopplering.
Alex: exactly make it with 16
Dominique has received initiative.
elfDM: dominiquee
Dominique: vroom
Hugo has received initiative.
Dominique: I've finished my turn.
Hugo: neat
Hugo: "Almost there, just keep moving!"
Istahar has received initiative.
Hugo: I've finished my turn.
Istahar: going to delay until after thyrn, just incase he needs any aid
elfDM: istaharrr
elfDM: . . .ok. .
Hugo has received initiative.
Istahar:
  Delay  
      I've finished my turn.  
Hugo: !
Istahar turns and sees thyrn bravely guarding their retreat. Then she sees only light
Wraith Knight 1:
  Bright Lance  
 A split second discharge of raw focused power leaves a razor thin line across your vision, stretching from the tip of Knight's weapon to the erupting carnage where it strikes home.
  Target: Thyrn      Rolled 40 vs. Reflex    —    58 Force and Radiant damage.  
Hit: All non-wraithguard adjacent to the target take 20 Force and Radiant Damage.
Miss: If the target is on the ground, overshoot them by 5 squares to find the taget square of an burst 1 area. All creatures in that burst take 20 Force and Radiant damage.
Effect: Recoil: The Wraith Knight must rotate their momentum marker one step away from the direction of the attack.
Thyrn: that hits
Hugo: gosh darnit
Thyrn: Suffered 58 dmg.
HP: 154 / 221 — Surges: 3 / 14 — APs: 2 — Daily Items: 4
Thyrn: but I'm tough
Wraith Lord: Wraithloard double moves onto the lower map
Wraith Lord: ACTION POINT
Wraith Lord:
  Power Sword  
 This massive blade seethes and rumbles with destructive energies calibrated to unleash waves of ruin and wrath.
  Target: Thyrn, charge      Rolled 36 vs. AC    —    52 Force and Thunder damage.  
Hit: The target is pushed 3 to end outside of weapon range.
Miss: The target must shift 3 outside of weapon range or suffer half damage.
elfDM: lucky. . make that shift
Thyrn: Thyrn stumbles and trips as he takes a lance of light to the back- but he rolls into a recovery and draws his blades as the Lord closes distance.
Istahar: lucker dog
You have spent an action point.
Current APs:
1
Thyrn has received initiative.
elfDM: your go thyrn
elfDM: That ranged one is coming in fast, and there's another of them out there, too
elfDM: Not to mention this one,which seems to only be picking up speed!
Thyrn: hmm..
Istahar: what i would do is run south, pick up dominique, then run off the map
Istahar: as both pierrot and i can make it off on our turns
Thyrn: I might just take a single move and full defense where I stand, and drop the damage stance.
elfDM: ok
elfDM: anything else?
Thyrn: well, that amounts to using my second wind since I have to spend a surge to drop it
Istahar has received initiative.
Thyrn: I've finished my turn.
Thyrn:
  Second Wind  
      I can spend a healing surge to regain +« SurgeValue = 64 » hit points, and I get +2 to all defenses until start of next turn.  
Click to toggle Used Second Wind Bonus (defense) on Selected Target(s)
Thyrn: Gained 64 HP. Spent a healing surge.
HP: 218 / 221 — Surges: 2 / 14 — APs: 2 — Daily Items: 4
elfDM: istahar?
Istahar:
  Rallying Cry (1)  
Effect: The target can spend a healing surge, regaining additional HP. Allies who spend a surge gain +2 to attacks until the end of your next turn.
      Bonus HP: 21  
Click to toggle Bonus (attack) on Selected Target(s)
Istahar: on pierrot and dominique
Istahar: Just In Case
Thyrn: I also have this come into effect of course: Footwork Action (11th level): When you spend an action point to take an extra action, you gain a +2 bonus to AC and Reflex until the end of your next turn. If a melee attack misses you while this bonus applies, you can shift 1 square as a free action.
Thyrn: err
Thyrn: wrong CP
Thyrn: you know what, I have a small defense bonus let's just leave it at that
elfDM: any more from istahar?
Istahar: actually, hm
Istahar: instead of that heal, let me just do this instead
elfDM: don't get complacement
Istahar:
  Astral Flare  
Effect: You and each ally in the burst gain a power bonus to AC equal to your Charisma modifier (+5) until the end of your next turn. Additionally, you and each ally in the burst can spend a healing surge and regain additional hit points equal to your Charisma modifier (+5).
      Bonus HP: 7 regained  
Click to toggle Bonus (defense) Combat adv. (all) on Selected Target(s)
Istahar: i'm targeting so that it hits both pierrot and thyrn
Pierrot: Gained 48 HP. Spent a healing surge.
HP: 113 / 166 — Surges: 10 / 15 — APs: 1 — Daily Items: 4
Istahar: pierrot can recover an additional:
Istahar:
  Gloves of the Healer  
Effect: When you use a power that lets one or more creatures spend a healing surge to regain hit points, one target regains an extra 1d6.
      Bonus HP: « 2d6 = 6 »  
Istahar: and both have +5 AC
Istahar: and then i loony toons run off the map to safety
Pierrot: Gained 6 HP.
HP: 119 / 166 — Surges: 10 / 15 — APs: 1 — Daily Items: 4
Istahar: I've finished my turn.
Pierrot has received initiative.
elfDM: your go pierrot
Istahar: She swings her hand across the air as she retreats, a sudden bulwark of light jutting up around Thyrn's feet. "Don't try and be too much a hero!"
Pierrot: "Seriously Thyrn. Run."
Pierrot: Pierrot does just that.
Thyrn: "I will, once you are all clear."
Alex has received initiative.
Dominique has received initiative.
Hugo has received initiative.
Dominique: ??? why u skip me
Thyrn: How can your turn be real when you aren't?
elfDM: oh sorry
elfDM: your go dom
Dominique has received initiative.
Dominique:
  Astral Step  
      You teleport yourself and each ally 10 squares.  
Dominique: vwoop. time to go thyrn
Hugo: ggpo
Wraith Lord: As the rest of the hunt comes back int view, their leader raises the massive blade, prepares to charge, and-
Thyrn: I use my turn to say: "OPEN THE PORTAL!"
The lat of the heroes vanish from the ruined city
Dominique: Thyrn and Dominique emerge from columns of light back at the escape runes!
Ilvular: "The portla is open. Are we holding-"
Pierrot: "RUN! RUN RU N RUN RUN RUN RUN"
Hugo: "WE'RE LEAVING."
Thyrn: "That is it, more onto the portal."
Modifying the fog-of-war manually without a server running affects only the global exposed area (i.e. the entire map), even
if one or more tokens are selected. If you want your changes to apply to individual tokens, start a MapTool server with
Individual Fog enabled (you can leave the Alias field empty to make an anonymous server, if you wish).

This warning will not appear again for this campaign.
Modifying the fog-of-war manually without a server running affects only the global exposed area (i.e. the entire map), even
if one or more tokens are selected. If you want your changes to apply to individual tokens, start a MapTool server with
Individual Fog enabled (you can leave the Alias field empty to make an anonymous server, if you wish).

This warning will not appear again for this campaign.
Ilvular: "-ontact whitewater and send a warning of-
Dominique: "There! See? I knew we could do it."
Ero'din: "-all to conceal that, if they've been hiding-"
Telenith: "-the hell happened? Where is- oh, ther you are!"
Istahar: She capes her wings in front of her, stepping off the dais with visible relief.
Pierrot: "Close the portal."
Pierrot: "Also, don't reopen it."
Alex: "...just artifice," Alex says to no one in particular, carefully straightening one cuff of his robes and then the other. Behind him, the portal flashes iron grey and then winks out entirely.
Thyrn: Thyrn hops off the pad and dusts his footpads off. "Well, I consider that a successful mission. Just like my old days!"
Istahar: She bends down and grasps her knees. "That was too close for comfort."
Hugo: Hugo, leaning over, hands on knees, spits on the ground and grumbles. "I... I hate the Feywild."
Ilvular: "What happened in there? Are we at risk? When can we reopen the portal?"
Pierrot: "It's not just artifice, it's the artifice of centuries from thousands of minds."
Darferanai: "You got Xols, right?"
Istahar: "Never, preferably. We were just chased by..." She waves a hand vaguely in Pierrot's direction. "...something."
Istahar: "He is dead, yes."
Istahar: Her sword lets out a muffled chime in confirmation.
Alex: "Yes, yes, but that's still just artifice. There's a path from here to there. The question is, what the hell is it for?"
Thyrn: "Xols is dead. Delhallan is dead. Unfortunately those two deathwatch stooges got away..."
Xaztaroth: "Good. Very good. I feel an easing in the winds of time. You slew an apocalpse today."
Alex: "Can the Realm actually summon them as reinforcements? Is there something even worse to guard against? Are they that bored?"
Pierrot: "I'm gonna be honest: my bet is on the last one."
Alex: "Along with my hopes. ...well, maybe not."
Alex: "Because it might mean we've piqued their interest."
Istahar: "I'll trust your intuition. I imagine you'd know them best out of all of us."
Pierrot: "But, really, how can we know? I'm certainly not gonna go ask them."
Alex: "Those golem bodies... they didn't really match the statues, the architecture. Did they displace something more classical?"
Thyrn: "Perhaps it is something best left for much later."
Halhorim: "What about the tower? We were trying to extend the academy into the feywild. That's the purpose of this portal, after all!"
Pierrot: "That symbol was ancient, though."
Xaztaroth: "Cities rise and fall, alex. Sometimes they consume themselves."
Alex: "What, the heart-ankh thing?"
Pierrot: "Yeah. Translation's something like ... 'A worthy vessel for a brave warrior?' "
Telenith: "Chalice and Heart? That's Blessed Realm Dogma, alright."
Thyrn: "That sounds.. somewhat horrific, yes? Imagine being stuck in a war machine after your death.."
Alex: "A vessel, though. Is that all that fey heaven's immortality is? The ole soul jar gambit times ten million?"
Pierrot: "Well, it's evidently not dogma, it's just ... a fact."
Alex: "Sounds like a bit of a con, doesn't it? If I was one of you I'd certainly just expect a continuous existence as some kind of luminous sprite or whatever. Not... what we saw."
Alex: "And who built the first one? What preceded them?"
Xaztaroth: "That depends on your conception of death. If the Fae as we knew them sought. . endless whim and fickle games.. these things you met sought something else in death.. ."
Pierrot: "You don't necessarily have the right meaning of 'vessel' there. For all I know they are also luminous sprites."
Hugo: "I don't think the Fae seek anything beyond how best to make a pest of themselves to be frank, and I'd say those... whatever they were seemed to embody that desire quite aptly."
Pierrot: "Or maybe there's a normal-sized eladrin inside each of them controlling it with her mind. I mean it could be a lot of things."
Alex: "Just piloting those things rather than being them? I dunno..."
Telenith: "Vessle in this sense often meant well, a new body after death. Rebirth."
Telenith: "But even if they are it, they could endure beyond it. Just look at Delhallan."
Istahar: "Not anymore, thankfully."
Alex: "Either way, I've no intention to give up on the feywild in the long term. It's a basically comprehensible horror we met out there."
Alex: "I'll give it a bit, then do soundings on the hedge to figure out just how far things are like to travel through it in both directions, etcetera."
Ero'din: "Delhallan was becoming one of the Fae of the Thicket. Growing more warped over time, even when putting fouth a gilded glamor. These things took another path, but you should not underestimate them simply because you see them as more mundane."
Istahar: "A basically comprehensible horror that'll have to wait in line behind the other twenty we've still to deal with." She brushes off her pants, grumbling. "...and I'll need a new cape, come to think of it."
Pierrot: "Just for starters, how many eladrin do you think have died?"
Xaztaroth: "After all, the greatest horrors of the world are not manic or fickle or unknoable. . they are acts of banality."
Pierrot: "It's a huge fucking number!"
Darferanai: "But is it all of them? What about this city we glimpsed. Were their others? Was there a . a conflict? A shift in power? Where are they all?"
Thyrn: "It is about to be a lot larger! Haha. err- I mean with the war.." Thyrn forgot how many Eladrin were in attendance. "You know what? Nevermind."
Hurarn Thunderfell: "Please show some sensitivty, Thyrn."
elfDM: ow long do youall have
elfDM: if any
elfDM: it's late by my cont
elfDM: but i might be off
Istahar: i've got a half hour left or so
Alex: "Well, you know, more non-Eladrin than Eladrin have died and I don't quake in my boots at the very existence of necromancy. There's a reason the place looked abandoned when we got there - a reason those things don't just stomp around the mortal world."
Alex: "They're like Sudura's bomb, I think - they can't actually exist up here sustainably. Their machine-bodies are built on principles that stop being true when you aren't in fairyland."
Hugo: "I hope you're right."
Thyrn: "I did not mean these Eladrin, Hurarn..."
Istahar: "As do I."
Darferanai: "Stop being true or just can't be true yet? There's a difference there."
Pierrot: "That's highly possible, Alex, but it still means I don't want our people crossing over to be killed."
Pierrot: "And, parenthetically, wasn't this whole exercise precisely because we have an appropriate and measured fear of the dangers of necromancy when wielded by someone with ambition and vision?!"
Alex: "Well, if at all possible the next time I poke my head in there it'll be through a different portal and after we've settled the war."
Alex: "Yeah, and it turned out that what one man builds another can break. He was immortal, but not invincible."
Thyrn: "Nobody is."
Telenith: "He was also working alone-"
Davidson Graves: "I h-helped him-"
Thyrn: "We should get word of his defeat out. I want the Realm to fear us."
Telenith: "-effecticly alone. We have no idea how these things fit into the Plan of the Gods, assuming they do."
Pierrot: "If anything, Thyrn, maybe we should get word out that he escaped our grasp."
Pierrot: "That would at least make those slimy little shits look over their shoulders."
Telenith: "I can send word but. . he was an urban myth. . andthis Deathwatch? It's quite a tangle of scandals to get good propaganda out of. . it will bruise them, certainly. . if not his house. . Old Family."
Telenith: "That might work better. . "
Istahar: She nods. "Good thinking, Pierrot. If they think he's still lurking out there, they might hesitate where they otherwise wouldn't."
Alex: "It'd be better for the Deathwatch to be terrified of the subversion and consumption Sudura had planned for them, I think."
Telenith: "We can go with that, then."
Hugo: "What should we do with uh," Hugo scratches his neck and cocks his head toward the Artist. "--Him?"
Istahar: She shrugs. "Let him paint? Or not, as the case might be. I imagine he'd prefer a vacation."
Ilvular: "We can tend to him. We have quarters for those who are. . damage dby their interactions with the Art."
Ilvular: "We can also provide for the prisoner, of course."
Pierrot: "But yeah. I met our great-uncles. How many people can say that, eh?"
Thyrn: "Hey. You know much about the Deathwatch? You said you served with them, correct?"
Thyrn: Offhandedly: "I never even met any family past my mom. I can barely fathom meeting dead great parents."
Istahar: "I don't even have family."
Telenith: "My living relatives are bad enough. . "
Telenith: "So much for the old monsters. . "
Hugo: "Yeah I suppose that works. If he needs his head out of the academy for a while there's always an open bed over at my school." Maybe he just has some sympathy for a fellow Feywild-Hater.
Davidson Graves: "I am more than happy to infom you-" of course, he's heard nothing of his master's fate, or anything else you don't wish himto, thanks for the skarner-keepers flanking him.
Thyrn: "Are you 'more than happy'? You seem kind of... jumpy."
Hurarn Thunderfell: "Hugo may be able to provide some aid to the artist. . the Spire benefits greatly from uh. . different trails to game."
Davidson Graves: "I simply wish to assit you. . the deathwatch. . they are villains most foul!"
elfDM: we might wrap it up here folks, unless you guys wanna do a bit more talks
elfDM: i got other bts waiting but we'll need more time for them
Alex: "Ugh, though. No closer to deciphering what it was Xaztaroth saw, farther from a genuine feywild tower."
Thyrn: "Well, if you do think they are villains, we can probably make use of you."
Thyrn: "Still-" Thyrn stretches his arms "-this was a bit of an unexpected detour, was it not? I almost forget what it is we came to the tower for.. nothing, right? Just.. to get back here. Yeah."
Davidson Graves: "C-certainly!"
Dominique: "Extending the Academy into the Feywild seems like an alarming prospect, given the Eldest."
Darferanai: "Agreed."
Telenith: "I- but- this is- look i'm dfar more interested in the supernal but- "
Hugo: "Yeeeaaahhhhh..."
Alex: "The Eldest just got their first."
Istahar: "I'll take you on a tour, then, Telenith. For the moment, better we not go poking our nose into too many Planes at once."
Alex: "They did the same bloody thing! They extended their dominion into the Feywild and, as we can see, reaped substantial benefits. Ignoring it would be folly."
Thyrn: Thyrn mimics the 'substantial benefits' line but with finger quotes.
Darferanai: "We're already in the fight of our lives."
Hugo: "As well as millions of other lives."
Alex: "Then we need every edge we can get."
Thyrn: "We do, but there are resources and time required to gain this edge. They might be better spent elsewhere." Thyrn shrugs. "Your tower, however. Do as you see fit."
Pierrot: "Is this gonna be an edge within the, like, eight days we have left?"
Alex: "I'm thinking more than eight days ahead."
Thyrn: "Right.. there is merit to that."
Thyrn: "I wish this would all stop with the Realm, but I know it does not. Still, one step at a time you know."
Istahar: "Plan as you will, but we'll have to save the expedition for later. Our itinerary overflows as it is."
Alex: "Gods, just - the ability to substitute dream logic for real logic whenever it comes convenient, and they basically use it on swords and armor. The actual essence of faerie compressed into a border wall. If I had a sliver of their opportunity-"
Pierrot: Its pretty chill that Alex is definitely at least as dangerous as everyonte we've ever fought put together.
Pierrot: Love that little scamp.
elfDM: "if i can just. .sue a few more of the tools of our enemy-"
Istahar: She rubs the back of her head, nails clawing at her scalp. "I've still got to deal with the Gholin. A shame I can't bargain with Edward for a fleet and save myself the effort."
Pierrot: *creates ten million loaded shotguns and leaves them strewn across the grass* I'm thinking ahead.
Thyrn: we either need to endear ourselves so that he wouldn't collateral damage us in his schemes
Thyrn: or something else.
Pierrot: Uh, he would never collateral damage his buddy Thyrn. We have historical evidence of this
elfDM: how could he whenhe can exclude squares from his aoes? problem solved
Alex: and alex will never have more friend than he has points of wisdom modifier
Ero'din: "I shall be waiting when you seek the feywild anew."
Alex: "If you can guarantee me a safe means of scrying or re-entry, or otherwise come up with anything, you know where to find me."
Thyrn: "Well, tell me if you find out anything good, Alex."
Ero'din: "Have you not heard herd it spoken enough? There is no guarantee, no deal, no perfect knowledge. Not there. . . as I myself just learnt.."
Alex: "Well, I'll take guesses and suggestions in a pinch."
Ero'din: "Good. Until then."
Ilvular: "Then we are secure ast this site. I shall reeorder our forces, and post divininers to guard the Fae approach. We-"
Thyrn: "Either way, it has been awhile since we have been able to talk, Hurarn. How about dinner or something? To be honest I could do with just some sitting down, even in a weird human chair."
Wooden Cow: "uM HELLo is this contaption working?"
Istahar: "That sounds like-"
Wooden Cow: "I am in the main hall, and there is something Hugo should know about"
Hugo: "Oh no-" Hugo places his face into his palms, sighing loudly. "... Okay, what is it?"
Wooden Cow: "You know how you told us not to get into any fights? Well I did not get into any fights."
Thyrn: Thyrn grits his teeth. "Let's go, quickly, before we get drawn off into something else."
Wooden Cow: "But it would seem that the others were not so obedient."
Wooden Cow: "Also, apologies, i am still learning the language, I wanted to check with you-"
Wooden Cow: "What does it mean if somebody has a 'blood feud' with our school?"
TO BE CONTINUED
Hugo: nooooo
Alex: it means you've made it to the big leagues, kid
Dominique: woo
Istahar: blood rude
Dominique: okay seriously
elfDM: NEXT WEEK: HAIR OF THE DOG
Hugo: well ggs everyone, sorry for massively owning everyone
Dominique: We could of beaten the elder eladrin if we werent tired
Pierrot: This.
elfDM: those birght lances.. pretyt tought
elfDM: also tou didn't evne see thier special moves
Thyrn: thyrn desperately pushing hurarn so he can have a nice sit down lunch
Alex: i'm not sure if we could of beaten that many
Thyrn: surprised we all made it out so easily frankly
elfDM: ok i forget is it could have or could of because i thought could of was a meme
Alex: with those numbers they could have focused down like two of us per round easy
Istahar: Hugo: well ggs everyone, sorry for massively owning everyone
elfDM: you guys wee just ahead of diaster
Pierrot: we definitely could not have beaten them lol
Istahar: we probably would've been massively owned if hugo hadn't pulled out a like, 200 damage blade cascade
Dominique: we're very strong
Pierrot: recall i could see their stats.
elfDM: the Lord has a move where he can sweep a whole move with his swoerd
elfDM: yeah they're fierce
elfDM: buti wil lnote
elfDM: pretyt simple, like not many immunities and stuff
Hugo: Begin the Stunlock.
elfDM: but yeah if the lord had swept a few of you and the bright lances had struck home you'd have one down[retty fast
Pierrot: that's tricky when they outnumber us 2 to 1 though.
elfDM: exactly
Dominique: neways gg all
Thyrn: i was kind of hoping i would get to make a stand then just prance away with the doge face on using my escape stuff
dammitwho is disconnected.
Hugo: they cant outnumber you if you unlock your fouth chakra and master the kage bunshin no jutsu *hugo taps forehead,s mirks*
Pierrot: alright someone save teh log
count2 is disconnected.
Ferrinus is disconnected.
Istahar: Great Game all
Vermain is disconnected.
Thyrn: saved
Thyrn: Thyrn will Return - Next Sunday.
brennon is disconnected.
elfDM: saving log